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  • The Sucker Punch You Didn’t See Coming: Brian Flemming and Chris Zimmerman (print only)
  • The Power and the Gory: Prototype 2’s Matt Armstrong (print only)
  • Soviet Kitsch: Who Are We Supposed to Be Aiming at? (print only)
  • Fat, Old, and Crazy: An Anti-Hero Manifesto (print only)
  • The Death Match Daydreams of Tim Willits (print only)
  • A Social Network of One’s Own: How Social Networks Have Worked Their Way onto Consoles and What It Means for the Future of Game Design (print only)
  • Art Bomb: Confronting Controversial Ideas in Video Games (print only)
  • Hack Happy: The Underground Struggle to Make Game Technology Matter (print only)
  • First Person Stupid: The Moral Idiot of the Video Game World is You (print only)
  • The Language of Offense: A Gamer’s Guide to Outlaw Culture (print only)
  • Veni, Vidi, Grief: Why Playing Against the Grain is Good for Games (print only)

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